public class Selection extends SpelNodeImpl
Basically a subset of the input data is returned based on the evaluation of the expression supplied as selection criteria.
| 限定符和类型 | 字段和说明 |
|---|---|
static int |
ALL |
static int |
FIRST |
static int |
LAST |
children, exitTypeDescriptor, posAALOAD, AASTORE, ACC_ABSTRACT, ACC_ANNOTATION, ACC_BRIDGE, ACC_DEPRECATED, ACC_ENUM, ACC_FINAL, ACC_INTERFACE, ACC_MANDATED, ACC_MODULE, ACC_NATIVE, ACC_OPEN, ACC_PRIVATE, ACC_PROTECTED, ACC_PUBLIC, ACC_STATIC, ACC_STATIC_PHASE, ACC_STRICT, ACC_SUPER, ACC_SYNCHRONIZED, ACC_SYNTHETIC, ACC_TRANSIENT, ACC_TRANSITIVE, ACC_VARARGS, ACC_VOLATILE, ACONST_NULL, ALOAD, ANEWARRAY, ARETURN, ARRAYLENGTH, ASM4, ASM5, ASM6, ASTORE, ATHROW, BALOAD, BASTORE, BIPUSH, CALOAD, CASTORE, CHECKCAST, D2F, D2I, D2L, DADD, DALOAD, DASTORE, DCMPG, DCMPL, DCONST_0, DCONST_1, DDIV, DLOAD, DMUL, DNEG, DOUBLE, DREM, DRETURN, DSTORE, DSUB, DUP, DUP_X1, DUP_X2, DUP2, DUP2_X1, DUP2_X2, F_APPEND, F_CHOP, F_FULL, F_NEW, F_SAME, F_SAME1, F2D, F2I, F2L, FADD, FALOAD, FASTORE, FCMPG, FCMPL, FCONST_0, FCONST_1, FCONST_2, FDIV, FLOAD, FLOAT, FMUL, FNEG, FREM, FRETURN, FSTORE, FSUB, GETFIELD, GETSTATIC, GOTO, H_GETFIELD, H_GETSTATIC, H_INVOKEINTERFACE, H_INVOKESPECIAL, H_INVOKESTATIC, H_INVOKEVIRTUAL, H_NEWINVOKESPECIAL, H_PUTFIELD, H_PUTSTATIC, I2B, I2C, I2D, I2F, I2L, I2S, IADD, IALOAD, IAND, IASTORE, ICONST_0, ICONST_1, ICONST_2, ICONST_3, ICONST_4, ICONST_5, ICONST_M1, IDIV, IF_ACMPEQ, IF_ACMPNE, IF_ICMPEQ, IF_ICMPGE, IF_ICMPGT, IF_ICMPLE, IF_ICMPLT, IF_ICMPNE, IFEQ, IFGE, IFGT, IFLE, IFLT, IFNE, IFNONNULL, IFNULL, IINC, ILOAD, IMUL, INEG, INSTANCEOF, INTEGER, INVOKEDYNAMIC, INVOKEINTERFACE, INVOKESPECIAL, INVOKESTATIC, INVOKEVIRTUAL, IOR, IREM, IRETURN, ISHL, ISHR, ISTORE, ISUB, IUSHR, IXOR, JSR, L2D, L2F, L2I, LADD, LALOAD, LAND, LASTORE, LCMP, LCONST_0, LCONST_1, LDC, LDIV, LLOAD, LMUL, LNEG, LONG, LOOKUPSWITCH, LOR, LREM, LRETURN, LSHL, LSHR, LSTORE, LSUB, LUSHR, LXOR, MONITORENTER, MONITOREXIT, MULTIANEWARRAY, NEW, NEWARRAY, NOP, NULL, POP, POP2, PUTFIELD, PUTSTATIC, RET, RETURN, SALOAD, SASTORE, SIPUSH, SWAP, T_BOOLEAN, T_BYTE, T_CHAR, T_DOUBLE, T_FLOAT, T_INT, T_LONG, T_SHORT, TABLESWITCH, TOP, UNINITIALIZED_THIS, V1_1, V1_2, V1_3, V1_4, V1_5, V1_6, V1_7, V1_8, V1_9| 构造器和说明 |
|---|
Selection(boolean nullSafe,
int variant,
int pos,
SpelNodeImpl expression) |
| 限定符和类型 | 方法和说明 |
|---|---|
TypedValue |
getValueInternal(ExpressionState state) |
protected ValueRef |
getValueRef(ExpressionState state) |
String |
toStringAST() |
generateCode, generateCodeForArgument, generateCodeForArguments, getChild, getChildCount, getEndPosition, getExitDescriptor, getObjectClass, getStartPosition, getTypedValue, getValue, getValue, isCompilable, isWritable, nextChildIs, setValuepublic static final int ALL
public static final int FIRST
public static final int LAST
public Selection(boolean nullSafe,
int variant,
int pos,
SpelNodeImpl expression)
public TypedValue getValueInternal(ExpressionState state) throws EvaluationException
getValueInternal 在类中 SpelNodeImplEvaluationExceptionprotected ValueRef getValueRef(ExpressionState state) throws EvaluationException
getValueRef 在类中 SpelNodeImplEvaluationExceptionpublic String toStringAST()